A K&E Studios product · ships in KE Dev OS

KE Game Host

Dedicated video game servers

Host the worlds you build — on your machine.

Minecraft SMPs. Valheim with friends. Factorio megabases. Minetest classrooms. Custom binaries. One product: scaffold, start, stop, logs, RCON. Coded by William Keenan for K&E Studios LLC.

Product page · kestudios.dev/gamehost · local ops at 127.0.0.1:7430/?mode=hosts

What it hosts

Every dedicated server you actually run

Minecraft

:25565

Paper scaffold · RCON · plugins folder · you drop the jar

Valheim

:2456/udp

Docker Compose dedicated · friends-ready Viking hosts

Factorio

:34197/udp

Headless multiplayer via official Docker image

Terraria

:7777

Dedicated config + process wrapper

Minetest

:30000

Open-source voxel servers · free multiplayer worlds

Docker / custom

:yours

Any image or binary — we track PID, ports, logs, restarts

Product surface

Built as software, not a pitch

Real dedicated hosts

Not a lobby mock. Scaffold configs, bind ports, start processes or Docker Compose, tail logs, stop cleanly.

Docker when it wins

Valheim and Factorio ship as compose stacks. Generic docker kind for any game image you trust.

CLI + dashboard + agents

grokcode gamehost · Hosts tab in KE Dev OS · gamehost_* tools so fleets can stand up servers for you.

Built for game people

Pairs with Game Dev Suite (Godot/Unity/Unreal), Blender, and PlayOps Roblox — build the game, host the world.

Honest licensing

We never redistribute Paper jars, TerrariaServer, or Steam app content. You supply proprietary binaries.

Local-first product

Runs on your hardware. No KE cloud VPS. Open your firewall for public play. Operator-grade, founder-built.

Get it running

Install KE Dev OS · open Hosts

Game Host ships inside the KE Dev OS client — same binary as fleets, Game Dev, Blender, and PlayOps.

# Install the OS (includes Game Host)
curl -fsSL https://kestudios.dev/downloads/ke-dev-os-install.sh | bash

# Product CLI
grokcode gamehost status
grokcode gamehost templates
grokcode gamehost new SurvivalNet minecraft
# drop Paper jar into the printed folder (papermc.io)
grokcode gamehost start <id>
grokcode gamehost rcon <id> --cmd-rcon list

# Valheim (Docker Desktop / engine)
grokcode gamehost new VikingBay --kind valheim
grokcode gamehost start <id>

# Dashboard product board
open http://127.0.0.1:7430/?mode=hosts

Part of the OS

Same install as agents, Game Dev Suite, and Roblox PlayOps — one operator surface.

Agent-native

gamehost_* tools so multi-agent fleets can provision and manage servers.

Your hardware

Local compute. Open ports for public play. No KE-hosted cloud tax on your community server.

A K&E Studios product.
Built by the founder.

KE Game Host is how K&E Studios thinks about multiplayer ops — the same shop that ships KE Dev OS, Media API, and live UGC products. Not a white-label panel. Software we run ourselves.

Coded and developed by William Keenan · Founder & engineer · K&E Studios LLC